Celestial Omniverse

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What is known as the Omniverse is also known as the homes and playgrounds of the gods. It is also home to mortal beings that live on the Prima or Prima Terra Plane, as well as other planes of existence.

The Omniverse is made up of three primary planes: Prima Terra, Astera and Celestial. The Prima Terra Plane, or simply the Prima, contain all the known worlds. It is the main focus of most campaigns and adventures and is home to hundreds of thousands of races and beings. The Prima is the physical world of what many consider reality.

The Prima Astrea, or simply the Astrea, are the Inner Planes of existence. This is the plane that exists between the Prima and the Celestial. Any travellers that wish to enter the Celestial must first cross the Astrea. Access to and from the Astrea is accomplished via planar conduits. Planar conduits are tunnels that are opened in the null space between the Astrea and the other two planes. These conduits are opened any time that a creature or being attempts to enter or leave the Astrea. Generally, these conduits allow for quick access between destinations, however, there are creatures that exist in the Null that are prone to attack those that travel via the conduits.

The Celestial Planes, or Celestial, are considered to be the outer planes of existence and is the home to all the gods. It is similar in physical aspects of the Prima Tarra, it has rivers, mountains, hills, forests, swamps, seas, weather and climates that vary with the various Planar Primas. Each of the three Planar Primas: Syra Gaul, Arit-Tura and Neter-Kheret are in similarity to that of nations. Nations that are made up of states and hose states are made up of counties. Each contains three planes which in turn are made up of sub-altern planes. However, each of these are under the control of the god that resides in a specific area.

Planar Primas are the primary planes of existence in which planar subalterns fit together to make up a single Prima. There are three planar Primas: Good, Neutral-Chaos, and Evil.

The planar subalterns are the planes of existence in which the gods reside and make their homes. Each of the subalterns fit together creating landscapes within each of the planar Primas. Between each of the planar Primas are Nexus-Planes. These are quasi-planes of existence in which lower powers, demons, elementals, etc., exist.

The Nexus Planes represent the borders between each of the planes there are 14 known Nexus Planes, each with unique properties and environments.

Within the Celestial Omniverse itself and the three factions of Good, Neutral-Chaos and Evil there tends to be an on going struggle for balance of power. Good opposes evil and its cohorts, while neutral-chaos is bound to attempt to keep a balance, often switching sides in wars between good and evil, and at times splintering themselves to fight on both sides at the same time. In addition, each god commands a host of angels or demons. These holy and unholy beings are the forces of each god and can be created within a matter of days. Each god has up to 4 arch angels and arch demons that serve the god with loyalty. These beings are directly linked with their god, and are considered direct powers of the god.


Contents

The Celestial Planes

Syra Gaul

Syra Gaul, the Great Heavens, is the home of justice, peace and all good within the Celestial Omniverse. It is made up of three prime planes that are further made up of three layers or sub-alterns each. The whole of Syra Gaul is a place of peace and tranquility. Those that live within its borders are benign beings of peace, tranquility and good.


Ishtar Prime

· Urdgard · Jahanna · The Bright Halls

Bathimus Prime

· Atulsui · Huasur · Turshan

Aeladcus Prime

· Ty Nor Iro · Juliso · Arbain

Arit-Tura

Arit Tura, the wilderness of chaos, is the home of all things that are possible and is most like the Prima Terra. It is made up of four prime planes that are home to twelve sub-alterns. The lands of Arit-Tura are neither peaceful nor are they chaotic, they exist in a state of continual change. Many parts of the prime planes remain the same but most of the plane is some how changing, whether it be a thunderous storm that brings whipping winds, or a volcanic eruption. Arit-Tura is a plane that is in constant motion and at the same time it is a plane of perfect peace where most mortals come after they have shed their physical restraints of the mortal world.

Ahurama Prime

· Hunier · Valnir · Svartal

Atra-Amu Prime

· Beastlands · Juriika · Limbo

Taurisma Prime

· Urgaard · Jutinheim · Chaos

Qarnu Prime

· Pandemonium · Fynglum · Discord

Neter-Kheret

Neter-Kheret, "Heart of Darkness", is a plane without joy, emotion, hope, peace or goodness. It is the place of ultimate evil. It is made up of three prime planes and further made up of nine sub-alterns where the wicked and evil are sent. Neter-Kheret is the creation of Azahak and Chaos. The plane is a place that is lacking any light from moons, suns or stars. It is a plane filled with choking smoke and foul smells.

Gilgamrath Prime

· Hell · Nax · Orijux

Bacara Prime

· Nyx · Mitlan · Urnuith

Tseih She Prime

· Kiltaryx · Hishnat · Prax Dyn
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