Celestial Omniverse
From World of Kralis
What is known as the Omniverse is also known as the homes and playgrounds of the gods. It is also home to mortal beings that live on the Prima or Prima Terra Plane, as well as other planes of existence.
The Omniverse is made up of three primary planes: Prima Terra, Prima Astera and Celestial (Prima Celestia). The Prima Terra Plane, or simply the Terra, contain all the known worlds. It is the main focus of most campaigns and adventures and is home to hundreds of thousands of races and beings. The Terra is the physical world of what many consider reality.
The Prima Astrea, or simply the Astrea, are the Inner Planes of existence. This is the plane that exists between the Prima and the Celestial. Any travellers that wish to enter the Celestial must first cross the Astrea. Access to and from the Astrea is accomplished via planar conduits. Planar conduits are tunnels that are opened in the null space between the Astrea and the other two planes. These conduits are opened any time that a creature or being attempts to enter or leave the Astrea. Generally, these conduits allow for quick access between destinations, however, there are creatures that exist in the Null that are prone to attack those that travel via the conduits.
The Celestial Planes, or Celestial, are considered to be the outer planes of existence and is the home to all the gods. It is similar in physical aspects of the Prima Tarra, it has rivers, mountains, hills, forests, swamps, seas, weather and climates that vary with the various Planar Primas. Each of the three Planar Primas: Syra Gaul, Arit-Tura and Neter-Kheret are in similarity to that of nations. Nations that are made up of states and hose states are made up of counties. Each contains three planes which in turn are made up of sub-altern planes. However, each of these are under the control of the god that resides in a specific area.
A fourth plane Prima Etheras, called the Shadow Realm, exists as a pale reflection of the whole Celestial Omniverse. It exists in between all the known planes of existence.
Planar Primas are the primary planes of existence in which planar subalterns fit together to make up a single Prima. There are three planar Primas: Good, Neutral-Chaos, and Evil.
The planar subalterns are the planes of existence in which the gods reside and make their homes. Each of the subalterns fit together creating landscapes within each of the planar Primas. Between each of the planar Primas are Nexus-Planes. These are quasi-planes of existence in which lower powers, demons, elementals, etc., exist.
The Nexus Planes represent the borders between each of the planes there are 14 known Nexus Planes, each with unique properties and environments.
Within the Celestial Omniverse itself and the three factions of Good, Neutral-Chaos and Evil there tends to be an on going struggle for balance of power. Good opposes evil and its cohorts, while neutral-chaos is bound to attempt to keep a balance, often switching sides in wars between good and evil, and at times splintering themselves to fight on both sides at the same time. In addition, each god commands a host of angels or demons. These holy and unholy beings are the forces of each god and can be created within a matter of days. Each god has up to 4 arch angels and arch demons that serve the god with loyalty. These beings are directly linked with their god, and are considered direct powers of the god.
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The Celestial Planes
Syra Gaul
Syra Gaul, the Great Heavens, is the home of justice, peace and all good within the Celestial Omniverse. It is made up of three prime planes that are further made up of three layers or sub-alterns each. The whole of Syra Gaul is a place of peace and tranquility. Those that live within its borders are benign beings of peace, tranquility and good.
Ishtar Prime
- · Urdgard · Jahanna · The Bright Halls
Bathimus Prime
Aeladcus Prime
- · Ty Nor Iro · Juliso · Arbain
Arit-Tura
Arit Tura, the wilderness of chaos, is the home of all things that are possible and is most like the Prima Terra. It is made up of four prime planes that are home to twelve sub-alterns. The lands of Arit-Tura can be either peaceful or chaotic, they exist in a state of continual change. Many parts of the prime planes remain the same but most of the plane is some how changing, whether it be a thunderous storm that brings whipping winds, or a volcanic eruption. Arit-Tura is a plane that is in constant motion and at the same time it is a plane of perfect peace where most mortals come after they have shed their physical restraints of the mortal world.
Ahurama Prime
Atra-Amu Prime
- · Beastlands · Juriika · Limbo
Taurisma Prime
Qarnu Prime
- · Pandemonium · Fynglum · Discord
Neter-Kheret
Neter-Kheret, "Heart of Darkness", is a plane without joy, emotion, hope, peace or goodness. It is the place of ultimate evil. It is made up of three prime planes and further made up of nine sub-alterns where the wicked and evil are sent. Neter-Kheret is the creation of Azahak and Chaos. The plane is a place that is lacking any light from moons, suns or stars. It is a plane filled with choking smoke and foul smells.
Gilgamrath Prime
Bacara Prime
Tseih She Prime
Moving from Plane to Plane
The Celestial Omniverse is a place filled with many different planes. Each of these planes are connected to each other in one or more fashions. The most common type of connections are border connections. These borders are generally a Nexus Plane at other places one plane connects directly to another plane and movement between them is as easy as walking from one room to another room.
Borders vary with each connection between Nexus Planes or Prime Planes. Many are represented by thick fog, or shroud of absolute darkness. In other cases, specifically with the good philosophy planes, one plane can give way to another plane easily and gradually.
Many times crossing through planes requires the use of spells that allow for travel between planes. These spells allow for travelers to open up magical portals to a specific realm or plane. These are dangerous as if they are not setup correctly what was supposed to be a one-way spell becomes an open door for things from the darker planes to gain access to the originating point of the spell, most often this is the Terra.
There are a number of magical items, called portal keys, that allow users to open up a one-way portal from one plane to another. These items are very rare and are often in the possession of very powerful beings.
Finally, magical portals are often used to travel the Celestial Omniverse. These types of portals or openings are permanent, stationary planar connections that have been or were setup by powerful spellcasters, demons, or even the deities. Most portals are used to connect one plane to another, very few allow a connection from one point to any other point. The exception to this, theoretically are the Gates of Kralis.
Lost Planes
Arishian Once a plane dominated by fae creatures.
