Jahanna
From World of Kralis
Jahanna idealize the ultimate in goodness tempered with justice, mercy and lawfulness. This realm is made up of seven cascading layers, each ascending from the first layer to the final seventh layer. It is a land of splendor and grace. It is dominated by a single mountain surrounded by rolling hills, a great forest and a vast plain. Each of these "areas' represents a different layer of the realm.
The entire plane is bathed in a soft white light that seems to be everywhere and coming from everything. Each of the layers are ideal settings of each of the five elements beginning with water and ending in with spirit. Each layer has only one access point or barrier through which travelers can cross to get to the next highest layer of Jahanna .
Those first coming to Jahanna will find themselves on the first layer of the realm, the Celestial Sea, from their they would travel through Soluna the great plains, then onward to the third layer Great Forest or Reminau, they would then climb into the rolling hills of Arcania of the fourth layer. After leaving the hills of Arcania they would then climb into the Mount of Bahait. The Mount of Bahait is then divided into three layers: Machon, Zehvul and Arabith.
Planar Traits
Jahanna has the following traits:
- Philosophy · Good; Evil creatures are unable to rest or relax; They suffer double Health and Fatigue damage
- Gravity· Normal (Gravity has the same effect as in the Terra)
- Time· Normal (Time moves normally as in the Terra)
- Energy Trait· Regain all Health and Fatigue; Lose any gained Insanity
- Magic Trait· Normal (All magic functions normally)
Planar Links
The portals into Jahanna generally appear as free standing pillars of white ivory. It connects to only Urdgard.
Planar Inhabitants
Jahanna is home to many good and powerful beings including abalm (angel-kind), angels of various statures, spirit dragons, dana o'shee, firebirds and unicorns.
