Queen Callisa Morinog

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19th Rank Human Isande Spellcaster

Health Points: 88 Beaten: 44 Battered: 22

Attack Skill: 125

Attacks: LongSword; +6 Agi Dmg


Armor: Robes and Leather (5); Splint Mail (24)

Physical Defense: 148 Magical Defense: 171
Divine Defense: 137 Jinhu Defense: 147
Move: 15' Luck Points: 4 Vision: Normal

Attributes

Str: 83(+6), Sta: 95(+9), Agi: 82(+6), Per: 75(+4)

Int: 100(+10), Wits: 74(+4), Will: 80(+5), Chr: 94(+9)

Skills

Convince 124; Leadership 124; Spellcraft 201; Skepticism 125; WeaponCraft (Agi) 125

Abilities

(New) Ancient Bloodline (Draconic): Because of her ancestors pact with dragons, her family bloodline has been altered with draconic blood. Each heir of the throne has been the receipent of an aspect of this union. Callisa was born with the dragon ability:

Earth's Protection: 3/Day; Gain +50 to any Defense for 1 Turn

Aura of Fear, Fearsome, Arcane Touch (Essence-Master, Fire-Master, Spirit-Journeyman, Earth-Journeyman), Bull Headed, Undermind, Dead Stop Stare, Spell Memorization; Greater Arcana, True Arcana, Deft Strike, Fighting Style: Master Blade, Fighting Style: Master of Two Weapons;


Equipment Being queen has not allowed Callisa to be as much as an active adventurer as she would like, she does not actively carry any equipment. However, this is north and as such it would be remiss for her not to carry her ancestral sword. In addition, as being the ruler of one of the greatest human cities in the north she as access to all the resources of the city.


Magical Items Unlike adventuring equipment, Callisa carries a number of magical items on her or has immediate access to. The most obvious is the longsword Grakurick, an ancient longsword that has been passed from heir to heir.

Grakurik, The Great Protector

This ancient long sword was forged by Gulitruk Morinog in 0 NR under the guidence of Kilmarguthinar of the dragon clan Kruthigar during the evolution of the Great Pact. It is a bright steel sword, with a red steel core infused with the blood of both Gulitruk and Kilmarguthinar. This sword has over the past thousand years become a sentient sword. It is well aware of its self and its role that it plays in the Great Pact as well as the role it plays as protector of the Morinog Heir.

40th Rank Sentient Longsword

Attributes: Int 165(+27); Wits 165(+27); Will 170(+28); Chr 160(+25)

Physical Defense: 252 Magical Defense:252 Divine Defense:250 Jinhu Defense:253

Luck Points: 8

Philosophy: Fanatic Good

Damage Points: 80

Skills:

Spellcraft 240, Chanting 120, Confuse 120, Convince 120, Interrogate 200, Languages 120, Lie 120, Lore 200, Poetic Charm 120, Skepticism 120 , Entertainment: Storytelling 120

Abilities:

Bane (Chaos Beasts): +25 Attack Skill against Beasts of Chaos; +2 Base Damage; Ignore Special resistances of foes for 5 turns

Banishment: Causes chaos beasts, evil philosophy beings and demons that are hit to be banished to their plane of origin; Targets gain Magical Defense vs. TS 15

Elemental Enhanced: Cause Sword to be sheathed in sharp granite; Gain +20 bonus damage; Ignores Armor; Lose 5 Fatigue/Phase while in use

Extra Actions: 3/day; Gain 1 additional action for 1 phase

Holy: 1/day; Lasts: 9 phases; Target must be evil, undead or demon; +6 Base Damage


Ring of Resistance: Diamond encrusted Silver Ring; +25 to Magical Defense vs. Fire Spells

Bracelet of Movement: Multi-Jewel Bracelet; Gain +10 Move

Wand of Murlog: Heavy Roanwood wand; All spells cast while wand is in hand gain +10 bonus damage; +25 to Spellcraft score


Combat/Tactics

Queen Callisa is a typical isande, proud, strong willed and unyielding. While she understands that she has responsibility to the throne of Panthias, she also has a strong pull for ferocity in combat when it comes knocking on her door. If she goes into combat, she does so with all her powers, abilities and magical powers at her disposal. She always carries Grakurik and is capable of loosening memorized spells and her eldritch powers. She will attack with fierceness and will only retreat if she is greatly outnumbered or severely wounded.


Allies/Companions

Girush Nightfeather (Knight of Gishra:15th rank); Huruan Istar (Jinhuur Priest of Gishra:14th Rank); Kultian Rocmoor (Spellcaster, Trusted Advisor: 15th Rank); Tishra Qal (Monastic Order of Monks of Lord Odiryn)


Foes/Enemies

As leader of one the greater kingdoms of the north, Callisa has no individual enemy. However, she has, as the head of power of the kingdom, enemies with several organizations whose intentions range from upsetting the balance of peace in the north to removing her, and her line, from the throne either by political sabotage or assassination. Some of these groups include: the Syndicate, Cirth Nyixal, and the Gulgam.


Appearance

Like most of the Isande people of the north, Callisa stands just over 6 feet tall, has the trade mark long, braided dark hair and blue eyes of most Isande. Her grace beguiles her incredible strength as she moves with flowing movements and great poise. She is often seen wearing her stately fur-lined bluish white dress beneath her supple leather cuirass and the ancient longsword Grakurik.


Personality

Callista has a great sense of humour and enjoys the companion of those that make others lives enjoyable through their sheer admiration for life. She disdains unrequited acts of violence, and is very intolerant of injustice. She is hard to provoke and insults do nothing to her. Yet, like all Isande she has a great sense of honor and duty and will quickly rise to furious anger in defense of these, both of herself and of her people.

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