W-Spells

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Weaken

Type: Element (Essence)

Power Rank:3

Range: 30'

Duration: 1 turn per success

Area of Effect: 20'

Casting Time: 2

Defense: Magical

With this spell a caster can cause those that fail their Magical Defense to suddenly have one of their Attributes, as specified by the caster, to be reduced by 5 points per every three successes.


Wounding

Type:Element (Earth)

Power Rank: 6

Range: Touch

Duration: 1 Turn

Area of Effect: 1 Creature

Casting Time: 4

Fatigue Cost: 12

Defense: See Below

By means of this spell a caster may touch another creature, causing the targeted creature to make a Magical Defense, those that fail take the caster’s wounds while the caster heals his own wounds. The caster may transfer 3 points of damage per success to the target while healing 3 points of damage. The target gets a Magical Defense, simply making the defense check negates this spell.

Kralis Living World